Social Justice Main Tank
I have the same problem with Ashe, particularly when hitting enemies while scoped. From what I could gather, the sound from the shot and/or the sound of Ashe pulling the rifle's lever in order to put a new bullet in the chamber obscures the hit confirmation pip, even the head shot one. I also agree with you when it comes to Sigma's absorption, it feels super awkward to use (and it feels particularly weird after the last Defense Matrix change on D.Va, which made it super, incredibly obvious to spot what area it's covering).I feel like the newer heroes are kinda bad at giving me a sense of positive feedback when you're doing something right with them. Baptiste, Ashe, and Sigma all seem to have animations and sound effects that make it harder for me to see and hear the hit confirmation pip. I've gone for minutes at a time as Ashe convinced I'm missing every shot but then ending up shocked when I hit tab and find out I'm gold on damage. Sometimes I'll end up in a 1v1 situation on Ashe and somehow get a solo kill with me being certain I missed every shot. Baptiste's primary fire is kinda similar with the lack of any sense that I'm doing anything. But Sigma? Everything about his animations feels awkward. I have no sense of what area I'm covering with his absorption, no sense of when the absorption starts or stops in its animation, no real sense on if I'm getting direct hits with his primary versus when I'm getting people with splash. The wind-up time on accretion at least feels consistent, even if it's going to take some getting used to.