Jake J. Jenson decides his pilot "Cubit" is going to be a tech savy flyboy "Cubit" Piloting: d6 Gunnery: d4 Systems: d8 Flair: 3
"Cubit", realizing that shooting isn't his strong point spends 2 flair to raise the weapons system of his craft to 2 for this weeks trial "Cubit" Piloting: d6 Speed: 1 Gunnery: d4 Weaponry: 2 Systems: d8 Complexity: 3 Flair: 1
Instead of rolling on a chart for a phrase to say, what about rolling on the chart for a word or phrase they have to sneak into the answer?Shadetree said:As it stands I think it would be difficult for the Captain to pick out the parrot. So it definately needs a way to give him better clues, perhaps by restricting the Pirates responses some way. Could be a fun drinking game if worked on a bit
Heh, thanks. I'd heard enough complaints about the different dimensions of dice pools not meaning anything that I made sure to cover that base! And as for point two, well, what can I really say?Just wanted to say I really like God save the Queen mostly for two reasons
1. I love the Situational and Enviroments mechanics
2. The mental image of some cybered up warfreak saying "Nice flowery boquet and a fruity aftertaste" as he swirls a wine glass daintily between two armored fingers.