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Poorly aged cyberpunk

Chucky

Chupa-thingy
Validated User
Okay I might have poked fun a little at the premise, but I forgot about the scene where the LAPD goes to town on Angela Bassett's character with billy clubs. That didn't feel dated or slightly wonky.

Also the whole making your victim feel what you're expirencing thing is still fucking creepy.
 

Boris

I am invincible?
Validated User
Strange Days is also really prescient with the cops getting a lot of military equipment. Remember the APC parked in the Times Square scene?

Honestly, most of the bad parts of Cyberpunk came true, and very few of the cool parts.
 

Dave999

Registered User
Validated User
Strange Days is also really prescient with the cops getting a lot of military equipment. Remember the APC parked in the Times Square scene?

Honestly, most of the bad parts of Cyberpunk came true, and very few of the cool parts.
It also predicted certain kinds of porn.

*pause*

Or so I've heard.
 

Isator Levie

Registered User
Validated User
I think the original Robocop is the opposite of what's being suggested in OP. It really suffers from being to prescient. It's not just the increasing corporatocracy, the way technoligy ties in to the increasing militarisation of the police force, and Detroit being a shithole. The major themes of the movie just straight up came true, so you just watch it now and you don't go "this is a warning for the future" it's just "yes, this is the world we live in, but more chrome, cool movie?"
RoboCop came out during the Reagen years; it was describing its own present.
 

Isator Levie

Registered User
Validated User
I wished I lived in the grim dystopian cyberpunk future where cops think there are going to be consquences if video of them shooting a black guy gets out.
This is how I feel about a lot of conspiracy fiction that treats a lot of secrets like this as worth desperately killing for, when reality shows that good publicists, decent lawyers, institutional inertia and closing ranks, and a public that is often overwhelmed and limited in direct reach can make it a bit of a damp squib.
 

CanoeMan

Ceteru censeo ego s Groot
Validated User
(source)

One of the most iconic lines in cyberpunk has been ruined forever by advances in real-life technology. Have a nice day under the cheerful blue sky :)
Though now my TVs do black with a logo.
I feel that the updated version should be "the sky above the port was the kaleidoscope colours of a advertisement sponsored channel, which it was". Because you know in the future, the bastards are going to monetize the night sky.
 

Dave999

Registered User
Validated User
This is how I feel about a lot of conspiracy fiction that treats a lot of secrets like this as worth desperately killing for, when reality shows that good publicists, decent lawyers, institutional inertia and closing ranks, and a public that is often overwhelmed and limited in direct reach can make it a bit of a damp squib.
I split the difference in my cyberpunk games.

1. The PCs find some earth shattering information against a megacorp.

2. The PCs will find assassins, spies, and hackers trying to stop them.

3. The PCs publish....and the megacorporation will resolve it with legal settlements and fines more expensive than the assassins.

So, knowing this, it's often better to take the bribe.
 

Kraus

Diligent Procrastinator
RPGnet Member
Validated User
Cyber-psychosis is just a game balance mechanism to keep people from replacing everything with cyber versions, isn’t it?
Yeah, it's a game mechanic that is spray-painted to sort-of fit in, the same way that SAN in Call of Cthulhu is probably more about having a Hit Point mechanic than faithfully recreating the fiction.

In Neuromancer and Hardwired the real theme is dehumanisation, as people accept being modified to survive in societies where human beings are disposable. The physical replacements are often part of morally compromising deals, which are the real damage, and those changes are less scary than the compromises of the business people who have mentally adapted to the point of being sociopathic horrors that affect human quirks.
 
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