I don't know the novel. I'm looking for post-apocalypse games where non-combat activities and skills are as valued as purely combat-oriented ones.Are you looking for a Soft Apocalypse game, like the novel, or where we may be headed? Or are you looking for post-apoc where you don't have to fight?
The Blues?Aftermath! could certainly be played that way.
The End didn't focus much on combat when we played it. It was a very different post apocalypse game. For one thing it was literally post Apocalypse with a capital A. The Blues made for an interesting twist as relics of the world before underwent selective accelerated entropy.
That is the name of the gameThat is what it was called. Man-made items and infrastructure decayed as the world returned to nature. The decay was faster than would be normally expected, but could happen at variable rates. It was an interesting idea. Definitely not a hard realism game.
The End was the game. I guess you could call it Biblical.That is the name of the game
This game? https://www.drivethrurpg.com/product/108594/PostApocalyptic-Blues-GM-Edition
Or the Biblical one?