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🎨 Creative Quest databank

AndrewTBP

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The 13th Age Game Master’s Screen and Resource Book has a chapter, Adventure Toolkit, that has this plot template:
In this adventure, the characters must [ACTION] [OBJECT] in order to [GOAL] for [ICON]. But [COMPLICATION]!
Then you and the players fill it in madlibs style and go from there.
The published adventure Temple of the Sun Cabal was created like this at a Gen Con Indy 2015 panel.
 
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