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[RIFTS] Repairing mega-damage armour with spells?

Mr Adventurer

More Daring Than That
Validated User
I've got a character that likes to wear his SAMAS armour a lot of the time to help him stand up to the bigger supernatural players in the game (he's a psi-stalker).

However I've found that he's not able to sustain more than one or two mega-damage scale combats in this armour before he'd need to top off the MDC it has, or else risk becoming a red smear.

I'm thinking of a techno-magic solution to this, preferably by means of a spell built into the armour that can be activated to repair the MDC.

Is there a spell somewhere which repairs MDC armour?

The alternative would be to get it enhanced with Armour of Ithan, and keep that topped up between combats, I suppose?
 
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