SeeRed15
Baseball Geek
Hey Everybody,
I know this post sounds like it's about video games or something but actually it isn't. This might sound like a dumb question, but why does it seem like there are no SandBox RPG games?? By that, I mean a game where you have a group of players who create just a single person in a world and play them as a representation as themself. The difference is that they can do ANYTHING they want in this world. Most RPG games (or I might say all RPG games cause it might be true) are structured as the GM is in completely in charge from creating scenarios to running games and telling the PCs what they have to do to achieve certain goals. What about a game where the PCs tell the GM what they want to do?? Is there such a thing?? If so, what games are like this?? If there isn't, how hard would it be to create a game like this??
The difference in what I'm suggesting summed up...
Traditional (Most if not all) Games: The players create a character in the game and take him on adventures run and created by the GM. The GM tells them what they have to do (ex. must destroy the enemy's base) and they go through an adventure completing that goal and that's all they do in the scenario.
My Idea (or someone else's if it's already been created): A game where the GM with his settings book has all the information needed and players do what they want. Example: They are in a gang and decide today's the day they want to take on their cross-town gang, so they travel across town and have a battle with them. Then when they're done, they decide to go to a club for some fun. The GM follows what the players do and is still a God-like figure.
Examples of games you may know: Grand Theft Auto IV, MineCraft, or Dead Island.
I know you could technically use any RPG and do this, but most RPGs are geared towards certain scenarios. To do anything, that would cause a lot of work for GMs. Even in games where you can become anything, you can't necessarily do anything (as far as I know).
So are there any games like this that I'm missing?? If so what games, if not how hard would it be to create a game like this?? Lets say I did create a game like this, who would be interested??
Thanks for reading this LONG post and responding!
I know this post sounds like it's about video games or something but actually it isn't. This might sound like a dumb question, but why does it seem like there are no SandBox RPG games?? By that, I mean a game where you have a group of players who create just a single person in a world and play them as a representation as themself. The difference is that they can do ANYTHING they want in this world. Most RPG games (or I might say all RPG games cause it might be true) are structured as the GM is in completely in charge from creating scenarios to running games and telling the PCs what they have to do to achieve certain goals. What about a game where the PCs tell the GM what they want to do?? Is there such a thing?? If so, what games are like this?? If there isn't, how hard would it be to create a game like this??
The difference in what I'm suggesting summed up...
Traditional (Most if not all) Games: The players create a character in the game and take him on adventures run and created by the GM. The GM tells them what they have to do (ex. must destroy the enemy's base) and they go through an adventure completing that goal and that's all they do in the scenario.
My Idea (or someone else's if it's already been created): A game where the GM with his settings book has all the information needed and players do what they want. Example: They are in a gang and decide today's the day they want to take on their cross-town gang, so they travel across town and have a battle with them. Then when they're done, they decide to go to a club for some fun. The GM follows what the players do and is still a God-like figure.
Examples of games you may know: Grand Theft Auto IV, MineCraft, or Dead Island.
I know you could technically use any RPG and do this, but most RPGs are geared towards certain scenarios. To do anything, that would cause a lot of work for GMs. Even in games where you can become anything, you can't necessarily do anything (as far as I know).
So are there any games like this that I'm missing?? If so what games, if not how hard would it be to create a game like this?? Lets say I did create a game like this, who would be interested??
Thanks for reading this LONG post and responding!