Maybe he was.Taraqual said:Anyway, the head of this gaming "company" claimed he was Margeret Weis' son [...] Fortunately, I have no reason to believe he was telling the truth. I hope.
Guys,Derek said:Hey, folks.
Sorry if this has been covered, but nothing recent came up in a search.
The Winter 2005 Games Quarterly catalogue appeared on my desk this afternoon, and the first page I opened it to happened to be a full-page add for a Firefly rpg, based on the upcoming movie. Margaret Weis Productions is apparently publishing the game in April, 2005. However, a visit to http://www.margaretweis.com/ doesn't seem to produce any information.
Has anybody heard anything about whether this is actually coming, and whether it'll be bumped until Serenity's new September release?
Oh, and for those worried about such things, the ad does include an image from the movie that may very well be considered a spoiler.
I have no idea who you met. Margaret Weis' son was David Baldwin (co-author of Dark Heart and Testament of the Dragon), who I'm sorry to say passed away two years ago. The people working on the Serenity RPG are listed in my previous post.Taraqual said:In my misspent youth working with a sad-sack gaming company (which had an innovative set of LARP rules and a good setting, but labored under the impression that they could ever publish said rules or make money off them), we were at one convention where the big LARP was being run by a competitor.
As with most LARPs, this was World of Darkness (not MET) with a simplified dice mechanic and some really bad Storytellers -- you know, the types who bring their Arete 7 blood-bound Mages who are allied with the now-dead Prince of the City into a by-the-numbers "elect a new prince" plotline when all of the players were Generation 13-to-11 vampires.
Anyway, the head of this gaming "company" claimed he was Margeret Weis' son -- although he didn't have the same last name, because he "didn't want to trade on her reputation." Even though I personally heard about his putative mother several times in the first hour of meeting him.
The point is, he considered himself a real hardcore game designer and at one point said he'd invented over two hundred completely original gaming systems by the age of 20, and had been "almost published" more than fifty times by then.
So the original post immediately made me flashback to this jerk-off, and I am filled with the fear that he was actually, you know, related to Weis and would be developing the Serenity game.
Fortunately, I have no reason to believe he was telling the truth. I hope.
Steve (and others),SteveD said:Eden didn't ask for it - they decided it wasn't economically viable for them at the time.
I hope this doesn't suck. I also want to know why I was snubbed from the playtest. Okay, so maybe the group is full, but what about an email saying "sorry, we're full"?
Eden's stance on this:Scoundrel said:Um.....
My first thought upon reading this is:
If this is true, why in the gorram plu-perfect special place in Hell didn't Eden get this??!!
My second thought is:
Whose legs do I have to break so that Eden does get it?