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So whatcha playing? - A Thread For Chit-Chatting About Whatever Game(s) We're Playing At The Moment

Killer300

Registered User
Validated User
Got back in Total War: Warhammer 2, and recently nabbed the Queen and Crone DLC. I don't know if this is the best total war game, but for me at least, it makes a strong contention for the title.
 

Spiritbw

Was a curious coyote, now a feudal feline.
Validated User
Gotten back into Space Engineers. They did a major update and officially, it's out of development. The progression system I find is very handy in building a player up in survival. The scenarios to teach you the basics are pretty good too.
 

Gojira

in a rubber monster suit
RPGnet Member
Validated User
Back to Phantasy Star, 600 korok seeds is enough for now. I have spaceship but I need a robot to fly it. Since it's been a while since I played, I don't recall if I've seen that robot before. What a bother!
 

Petter Wäss

I am agape with fnords
Validated User
Still playing Dominions 5. Or rather not playing, but modding!
Since the game is very easy to mod I'm going to try my hand at a adding a fairly simple nation to it.
Already done most of the sprites, but now its on to actually adding the units so they work
 

Petter Wäss

I am agape with fnords
Validated User
Cool, good luck, and do let us know how it turns out, that's neat. :D
So far all the Troops and the Commander (except for a scout, but no one recruits national scouts if they doesn't fly anyway, so I'll just use a generic one!) are done!
So next up is to work on the national summons (probably two or Three, might give them some ability to summon select Pangea and/or Asphodel commanders too) and heroes (at least three; A fourth treelord with Death, a high Astral Seer [probably just steal Corix from Marverni, this is supposed to be a MA Marverni gone bad anyway], and a Centaur Archer possibly a fourth multihero, likely a H3 Priest), after that its on to spells (a couple of summons, a Death/Nature Cloud Trapeze-equivalent, not sure if anything else) and national events (There will be at least one where the Big Mage of the nation kills a smaller mage for being nosy) and then trying to make it all fit together without crashing the game somehow :)
I'm just poking at the Notepad++ so nothing is tested yet, but as said all the troops and non-summon commanders are done, we're someways along at least,
 

Petter Wäss

I am agape with fnords
Validated User
Cool, good luck, and do let us know how it turns out, that's neat. :D
So fairly ambitious for a first mod-attempt.
But I figure I might as well dip my toes in all the aspects of making a mod nation on my first try, to at least try them out.
The balance is probably doing to be horrible anyway, so its mostly to learn how to do things
 

Agamemnon2

Registered User
Validated User
Today, I played two chapters of Yakuza Kiwami. I beat up three color-coded gangs of ruffians, then attacked a Chinese restaurant in Yokohama, pummeling about 50 guys with a variety of kung fu weapons (and clobbered two chefs with a pig's head). The ninth chapter ended in a surprise Virtua Cop sequence where you have to hold off waves of triad hitmen with nothing but a revolver during a highway chase. To give you an idea of how realistic this is, your enemies include machine gunners standing on a truck and bazooka guys riding motorcycles. And your revolver holds 15 bullets.

I also reinstalled Deus Ex: Mankind Divided, since I had a nagging feeling of not giving the game its fair shakes when I tried it during its Playstation Plus run in January '18. Back then I found it very unforgiving (I tried the first mission with both of the nonlethal weapon options it gives you and neither worked well for me). So this time I took a lethal weapon, but ended up not using it at all (I just did a couple of melee takedowns on some guys).

The game did sour itself to me a bit by pulling that "fake completed installation" BS where you think it's finished and playable, but it's still downloading in the background. So I got to the end of the first mission and into the interlude cutscenes, and then when those ended, it basically just dumped me back in the menu and said "sorry, the rest of the game isnt ready to play yet". Which was dumb. What was dumber was that the game had not saved between the missions. So my last save was before the final ending bit in mission 1, that I will now need to redo (plus 5-10 minutes of opening credits and cutscenes). I'm not amused.
 

Cenobite

Whiteside Pawn 909
Validated User
The game did sour itself to me a bit by pulling that "fake completed installation" BS where you think it's finished and playable, but it's still downloading in the background. So I got to the end of the first mission and into the interlude cutscenes, and then when those ended, it basically just dumped me back in the menu and said "sorry, the rest of the game isnt ready to play yet". Which was dumb. What was dumber was that the game had not saved between the missions. So my last save was before the final ending bit in mission 1, that I will now need to redo (plus 5-10 minutes of opening credits and cutscenes). I'm not amused.
The former I can see because it all depends on how long you take to complete that section. I downloaded DOA6 Core Fighters yesterday and the partial install let me use training mode, while I had to wait for everything else. On the other hand, not saving is just absurd.

Speaking of absurd, I got reminded of something I hate: Difficulty levels that scale really badly.

I recently tried out the old Lucasarts first person shooter Outlaws, which I snagged off of GOG a while ago. It has 3 difficulty levels: Good, Bad, and Ugly, which correspond to easy, normal, and hard. I tried Bad first. I saw the first enemy and shot him, then heard *bang-bang* and was dead from a guy behind me who barely had line of sight. I tried again several times with similar results. Sometimes I'd get 2 or 3 guys dead before someone blindsided me and killed me nearly instantly.

So I switched to Good, and was able to finish the first level getting hit exactly once for rather trivial damage. I'm left unsure how to proceed, as Good is too easy to be particularly satisfying, and Bad is brutal enough as to not be worth my time to git gud.
 

Olof Jönsson

Tumto Lectis
Validated User
I gave Just Cause 4 a whirl, but quit for the same reason I quit Just Cause 3. Escort missions. Motherfucking neverending escort missions. Where the escorted is more fragile than glass, and the bad guys can kill them just by breathing in their vicinity. What made give up and uninstall was a mission where I had to protect a huge antenna with an AA gun that in spite of being open-seated apparently gave me severe tunnelvision so anything to my sides (easy to spot otherwise) had free access to blowing up the antenna.

Someone needs to ask the makers of these games just exactly why they have such a...thing for escort or protection missions. And why they feel it necessary to make them extra difficult.
 
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