• The Infractions Forum is available for public view. Please note that if you have been suspended you will need to open a private/incognito browser window to view it.

[Star Wars] Has the new KotOR series inspired you?

Kiero

Retiring User
Validated User
For anyone who isn't aware, Dark Horse have a new-ish comic series titled Knights of the Old Republic. Set almost 4000 years before the events of the original trilogy, it effectively forms a backstory to the video games of the same title. Everything there happens seven years before the first game starts.

It focuses on a less-than-stellar Jedi Padawan called Zayne Carrick and his unlikely adventures as he uncovers a sinister plot. To quote the blurb:

On the planet Taris, a young Padawan named Zayne has been framed for a heinous and brutal crime against the Jedi order. Suddenly a wanted fugitive and on the run from his Jedi Masters, Zayne is forced to ally himself with the under-city's criminals, con artists, and petty thieves he'd previously vowed to bring to justice. Staying alive is the first order of business and if he's ever to clear his name, Zayne must make this new alliance work … providing he survives the experience.
Now what's different about it is that these aren't Big Damned Heroes of the classic tradition. There's epic events going on, but the very universe doesn't revolve around them. It's a more personal tale, and I guess in keeping with the "tramp freighters, smugglers and scraping a living" style of play I've derided in the past. Apparently the author was taking a leaf from the early part of the games where you're low-level and having to be cautious and careful.

But I like it. I mean I liked the era even before the games existed and there was just the Tales of the Jedi series of comics. This has just added something else, and indeed surprised me too.

So has anyone else been inspired by the series, or is perhaps running or playing in a game based on it?

What system might you use for just such a game?

I note that were it a D20 game, the core cast already fit quite nicely into a relatively balanced party. Zayne is a Jedi Sentinel (if you go by his lightsaber colour, the fact that he's neither scholarly, or much of a warrior-type either), probably with only a couple of levels or so. Everyone else is a higher level than he is; Gryph is a Scoundrel, Jarael I'm guessing is a Soldier/Fringer combo and Camper a Tech Specialist. Not a fight-y party, but one well-suited to living in the shadows.

Has anyone attempted to stat them up already (in any system)?
 
Last edited:

Darklance

Author of Ingenium
Validated User
I subscribe to it. Great comic. Story jumps occasionally, making for some odd leaps in continuity, but the art is beautiful and the storyline overall is excellent. I highly recommend it.

I haven't made stats for any of the characters primarily because some of them are probably going to have unique powers (ala Bastila) that haven't manifested yet (Zayne?).
 

Sharrukin

Registered User
Validated User
Well, for me it was the computer games first and the comic later, but yeah, I'm pretty impressed by the Knights of the Old Republic material. Actually made me break out the D20 Star Wars books and start assembling a campaign, and generally I've avoided Star Wars out of distaste for the Expanded Universe.
 

MelanisZbri

Member
RPGnet Member
Games, then wiki stuff about the old Tales of the Jedi title, then the new comic after the love.

Generally, it's useful as a way to show how to bring the light-hearted fun back into setting - without losing the epic scale or the seriousness (first arc has essentially a teenager wanted for the murder of his best friends, hunted by his own teachers - all master jedi, the backdrop fo the whole story is the near apocalyptic invasion of the Mandalorians). And yet, a sub-par half-trained Jedi, a crazy old man, an ughnaught hoodlum, a brain-damaged labour droid, and wannabe warrior princess still manage to keep the banter light.

Also, the plotline illustrates how good guys can remain good and still be excellent antagonists (without resorting to the "all Jedi are idiots" trick).

- Ma'at
 

Blue Seraph

Registered User
Validated User
So has anyone else been inspired by the series, or is perhaps running or playing in a game based on it?
Indeed. Since D20 worked so well for KOTOR, I'm using it for a low-level smugglers game. It's not set in the KOTOR time-frame, but right before Episode 4. In addition to the "buy low, sell high, outrun the law" missions, there's an over-arching story where the characters encounter the legacy of the KOTOR heroes (this may contradict KOTOR2, which I haven't played yet...)

Darth Malak is about to kill Revan, but Bastilla turns back to the light and kills Malak, dying in the process. Disillusioned, Revan realizes that the Jedi Council used him, and quits the order for a new life on the Outer Rim. Juhani follows him. She was secretly in love with him the whole time, but denied her feelings, fearing they would lead to the Dark Side. Eventually they marry, and 4,000 years later their offspring are a Jedi-like tradition known as the Cathari.

Along the way, the characters will find the Holocron of Jolee Bindo, explore Bastila's tomb, and ultimately either convice the Cathari to join them in fighting the Empire, or sell them out to Vader's agent who will bombard their planet.
 

Ifshnit

Holder of Shadows
Sounds like an interesting comic...I'll have to pick it up and see where inspiration takes me!
 

Chris Henry

Registered User
Validated User
Juhani follows him. She was secretly in love with him the whole time, but denied her feelings, fearing they would lead to the Dark Side. Eventually they marry, and 4,000 years later their offspring are a Jedi-like tradition known as the Cathari.
While that is a cool plotline (a really cool plotline, actually), it is of note that Juhani as portrayed in KotOR actually prefered women. Try "flirting" with her with both a male and female character, and contrast the results. Not trying to rain on the parade -- just trying to give you a heads up in case you one day get a player who's aware of that from the videogame.
 

FatR

Powergamer-in-training
Validated User
Darth Malak is about to kill Revan, but Bastilla turns back to the light and kills Malak, dying in the process. Disillusioned, Revan realizes that the Jedi Council used him, and quits the order for a new life on the Outer Rim.
Revan must be kinda dumb to realize such thing only at this point. My recollection of dialogues from KotOR I is a bit hazy, but didn't fallen Bastila and others pointed it to him repeatedly before the final battle? And wasn't falling to this line of persuasion a Dark Side choice (as it should be - really, what business you have being a Jedi, if you object to being used for obviously good ends)?

Besides, Revan could have decided not to return to the Order for variety of other reasons. Decision to create a Jedi-like tradition with purpose to keep the extra-galactic evil, that he left to fight in the original storyline, and, presumably, successfully defeated, sealed away/buried forever may be one of them. He still could marry Juhani (Jedi rules about the marriage were different in different time periods, the strict "no attachments" commandment of the late Order supposedly was instituted as response to the mass defection of Jedi to the Dark Side during the next large schism within the order and Jedi-Sith war which culminated with battle on Ruusan - thousands of years later).
 
Last edited:
Top Bottom