🎨 Creative Stone Age D&D concept

OmSwaOperations

Registered User
Validated User
One really interesting conflict to include in a stone-age type setting is between hunter gatherers and farming communities. The latter had much higher population densities, and were able to outcompete and displace hunter gatherers as a consequence. However there's some absolutely fascinating research on how farming communities also had a lot more diseases, lower life expectancy, and higher levels of work (agriculture is a tough business, and close static proximity to large numbers of other humans is perfect for disease transmission).

The clash between those two types of civilisation, or the tensions when the latter begins to attempt to take the former's territory, would be a really interesting thing to explore.
 

Jonathan Lewis

Retired User
This sounds much like the West of Eden novels by Harry Harrison. Humans have evolved in North America, but in the rest of the world there is an intelligent humanoid race that evolved from the dinosaurs. The dino people arrive in North America and soon come into conflict with the humans.
 

mindstalk

Does the math.
Validated User
One really interesting conflict to include in a stone-age type setting is between hunter gatherers and farming communities. The latter had much higher population densities, and were able to outcompete and displace hunter gatherers as a consequence. However there's some absolutely fascinating research on how farming communities also had a lot more diseases, lower life expectancy, and higher levels of work (agriculture is a tough business, and close static proximity to large numbers of other humans is perfect for disease transmission).
And that early farmers were shorter with bad teeth. Less "farming gives us tons of food yay" and more "lack of land (from rising sea level?) is forcing us to turn grain horticulture from a nice extra to a full time job". Or maybe "lots of food yay" turned into "lots of babies" and people just getting by with hard work and worse nutrition.

Also easier to oppress farmers, trapped on their land and with their crops.

So it's all a bit like elves vs humans, the "in tune with nature" types giving away before farmers despite individual 'superiority'.
 
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