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Super Smash Bros Ultimate

MadCow

Master of all evil bovine
Validated User

Crinos

Next to me you're all number two!
Validated User
Warning: NSFW Link


Lol, is anyone surprised this would happen? What's surprising though is that Nintendo not expecting this and implementing some sort of safeguards in place to, at the very least, prevent their servers from automatically showcasing unverified content on the front page.
Funny story, and slightly tangential, whenever a new animator or creator comes to work for Disney, the Disney team apparently helps inure them to the fact that their animated characters are eventually gonna be used for porn on the internet, by showing them porn of various disney characters. And I don't mean stuff they found, I mean stuff they made themselves. Like they got an entire folder of originally created Disney character porn, because they want to rip the band aid off that harsh little truth straight away.

The takeaway is that corporations by this point understand human nature. They understand how garbage people can be and how we can't have nice things. Considering how long it took for stage editor to be implemented, they knew this was gonna happen. Sakurai knew this was gonna happen. Miyamoto knew this was gonna happen. Bowser knew this was gonna happen. Furukawa knew this was gonna happen. Everyone knew that the second they put out this stage editor, people were gonna draw peeners with it. So why fight it? Why waste time worrying about it?

I mean there are worse things they could be drawing. As long as I don't see a bunch of Swastikas or "Subscribe to Pewdiepie", then I'll take the dongers.
 

MadCow

Master of all evil bovine
Validated User
So... Hero just recently launched and what I've seen so far from videos online, can be pretty potent with all his various powers (though admittedly highly random).

Messed around with him in training mode for a short while during lunch, feels like playing Ike but with a mix of Shulk/Cloud/Robin? A lot of his powers seem pretty nasty and OP, but limited by the MP mechanic. Key tactic will be to try not to blow through your MP too recklessly; sure you can score easy kills against inexperienced opponents with really powerful abilities but your MP comes back slowly and if you don't have enough MP to up-B for recovery, that's your major weakness. But at the same time, it appears that up-B can be a nasty edge-guarding tool, lay down a pair of giant tornadoes by the edge and your opponent is screwed.

Tactics against him will probably be based around goading him to waste MP, then pressure him when he's low on MP. Though he still has a pretty good Ike-like air game going on (except up-air... that kind of looks a bit weak in terms of range).
 

darkgloomie

Un-jiggly
Validated User
I'm not much of a fan judging from the video. He's got a fair bit of luck inherent in his whole set.

Like, he can randomly crit and do more damage/knockback (like a Luigi Missile misfire?) but it applies to all his attacks/smash. His down-B is randomly picked from a list, and you can reroll but it takes time, and you could be stuck with say kamicaze/metal killer/the turn-to-steel and you have no power to control it.

Also Metal Killer is generally a bad move? It only works on metal oppoments... which is either a rare item or a random down-b from the Hero. I guess it's good for some challanges/story mode?
 

awesomeocalypse

Registered User
Validated User
The hero's menu ability seems super challenging to use competitively tbh. The order and selection are randomized, so you can't just memorize inputs to get the spell you want, you actually have to look at the menu to see your options (and if you just randomly pick one you run a chance of killing yourself instantly), and there's no guarantee that one of your preferred spells will even be on the menu. Meanwhile not only is your character totally vulnerable, but you're looking away from your opponent for a moment, and if they hit you before you pick something the menu is cancelled. Yes, some of the spells are extremely good, but there's just no way to gameplan around using them against decent opponents. (Also, if you play in an international tournament you may have to learn a whole bunch of spells in another language just to use your main). I love the flavor of it and think it will be super fun in casual play, but in a competitive 1v1 match it seems pretty dubious.
I'm also not 100% sold on his recovery. It seems a bit gimpable, and has some of the Cloud limit problem in that it sucks unless you use a resource you ideally want to use for attacking. I think its probably better than Cloud's (MP is more readily available than Limit Breaks, for one thing), but I don't think it's great either. His throws seem meh and none of his aerials are super great either....

That said, his b and side b both seem like really strong options (side b in particular is fast with good range, does a shitload of damage, and kills stupidly early when even slightly charged), and he's got some other strong neutral tools like his dash attack, and crits will sometimes when him games out of nowhere. I don't think he's bad at all, but I do think his weaknesses are significant enough to keep him out of top tier.
 

awesomeocalypse

Registered User
Validated User
I will say though, competitive health/viability aside, this character is fun as hell for a pretty casual player like me, the amount of love put into his design is obvious and impressive, and he legit makes me want to pick up DQ11 when it lands on Switch
 
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