Thank you, Rurik

Timon

Unabashed optimist
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I was reminded by a Glorantha thread how much I owe Rurik.

He taught me the rules of Runequest (2e) step by step. It was the first time I had ever had a game explained to me by the experiences of a starting character. I don't think I have seen that done as well since.
 

Nihtgenga

Actually likes daylight
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Don't forget Biturian Varosh! His travels helped explain Prax to me!
He was also a good example of how to have adventures outside of a dungeon. Why be caravan guards when you can be the merchant.
 

Rupert

Active member
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I was reminded by a Glorantha thread how much I owe Rurik.

He taught me the rules of Runequest (2e) step by step. It was the first time I had ever had a game explained to me by the experiences of a starting character. I don't think I have seen that done as well since.
He also showed how combats don't have to be to the death. "My ransom is three thousand silver Guilders!"
 

Timon

Unabashed optimist
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He also showed how combats don't have to be to the death. "My ransom is three thousand silver Guilders!"
Goodness, yes. That is a combat example I had never seen before. It was a fight with trolls too. I have found myself in many games since wondering why both players and sentient monsters seem to be so suicidally fanatical.
 

21st Century Moose

Registered User
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He was also a good example of how to have adventures outside of a dungeon. Why be caravan guards when you can be the merchant.
...and a primarily non-combat character too. Because not every adventurer need be a killing machine, and it's perfectly possible to have satisfying and rewarding adventures without being a killing machine.
 
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