I really like the concept of failing forward in RPGs and I've been wondering about its origins recently. I know it's originally business speak, but I can't find much about when or where it started being used in RPGs. So, my fellow rpg.netters, I turn to you and your collective wisdom for help. When did people start using the concept in their games? What game first put it in its rules? When did people start calling it 'fail forward'?