Hey, all,
Over there in the "Misenchanted Sword" thread, my old AD&D 2e Wand of Wonder table came up. In fact, Sandy himself said that it would make a great addition to the site. Now, as I'd said there, my table is old, outdated, and pretty much scattered to the four winds. Therefore, I was thinking we could work up a table here on these forums! Just remember that this is an Artifact-level Wand, and so no effect is too outlandish! Try to avoid normal spell effects, though. Let's be creative! Oh, and no "doubling up" numbers. Each number gets its own effect. I'd like to hit 1000, since that's a nice, even number, but, hell, if we can go higher, that'd be great! For simplicity's sake, I'll be abbreviating "Wielder" as W and "Target" as T. I'll begin:
001 T becomes coated in homemade jam (random flavor)
002 W becomes coated in solid bronze (AC bonus of 34, but cannot move or breathe)
003 T turns to grape-flavored gelatin
004 W drops Wand, Wand creates 1d1000 false replicas around W’s feet
005 Reality reshapes to W’s specifications
006 Random God shows up to take possession of Wand
007 Random God shows up to aid T
008 Random God shows up to aid W
009 Wand animates as a free-willed Tiny Animated Object
010 T gains a +6 competency bonus to all skills until dawn
011 T loses all skills
012 W gains a free feat
013 W gains a level
014 T screams like an Androsphinx for 1d3 rounds
015 Random plane is devastated
016 Random plane doubles in power
017 Reroll; any W result affects a random being within 30’
018 Reroll; Swap W and T in the resulting description
019 2d20 gold pieces shoot from Wand, one per round (treat as sling bullets)
020 1d100 magical items appear at W’s feet
021 Wand transforms into a different random magical each round for 2d10 rounds
022 Wand transforms into a random magical weapon (retains Wand functions)
023 Genre changes (A spaceship lands on the horizon, etc.)
024 A duplicate Wand appears in T’s hand
025 W’s alignment moves one step toward Chaotic Evil
026 W believes that T is a long-lost relative
027 T falls hopelessly in love with W
028 Wand constructs a castle nearby
029 A functional, idling F-16 appears around W (W in cockpit, and probably confused)
030 T and W swap equipment
031 T and W swap bodies
032 T and W swap places
033 Caldera opens beneath T
034 Portal to random Lower Plane opens- Apocalypse ensues
035 2d4 gallons of molten gold pour from Wand each round for 3d6 rounds
036 T's body hair begins growing at a rate of 1d2" per round
037 T melds with the nearest living creature, becoming a hybrid
038 T shrinks to about 2" tall
039 T begins to sweat healing potion
040 T becomes a demi-god
041 Wand emits a bzzt and a crackle, no effect
042 Wand fires automatically once per round for 1d20 rounds
043 W ages 1d100 years
044 T regresses in age by 1d100 years
045 T realizes he\she is but a character in a role-playing game; Save vs. Will or go mad
046 W becomes a lifeless husk, Wand eats W's soul, gaining 1 charge per level
047 Wand turns into a Tiny purple Viper that is hostile to W and T
048 3d20 gallons of human blood jet forth from Wand over 3d6 rounds
049 W gains a +20 competence bonus to Perform (Harp)
050 T becomes invisible to W
Over there in the "Misenchanted Sword" thread, my old AD&D 2e Wand of Wonder table came up. In fact, Sandy himself said that it would make a great addition to the site. Now, as I'd said there, my table is old, outdated, and pretty much scattered to the four winds. Therefore, I was thinking we could work up a table here on these forums! Just remember that this is an Artifact-level Wand, and so no effect is too outlandish! Try to avoid normal spell effects, though. Let's be creative! Oh, and no "doubling up" numbers. Each number gets its own effect. I'd like to hit 1000, since that's a nice, even number, but, hell, if we can go higher, that'd be great! For simplicity's sake, I'll be abbreviating "Wielder" as W and "Target" as T. I'll begin:
001 T becomes coated in homemade jam (random flavor)
002 W becomes coated in solid bronze (AC bonus of 34, but cannot move or breathe)
003 T turns to grape-flavored gelatin
004 W drops Wand, Wand creates 1d1000 false replicas around W’s feet
005 Reality reshapes to W’s specifications
006 Random God shows up to take possession of Wand
007 Random God shows up to aid T
008 Random God shows up to aid W
009 Wand animates as a free-willed Tiny Animated Object
010 T gains a +6 competency bonus to all skills until dawn
011 T loses all skills
012 W gains a free feat
013 W gains a level
014 T screams like an Androsphinx for 1d3 rounds
015 Random plane is devastated
016 Random plane doubles in power
017 Reroll; any W result affects a random being within 30’
018 Reroll; Swap W and T in the resulting description
019 2d20 gold pieces shoot from Wand, one per round (treat as sling bullets)
020 1d100 magical items appear at W’s feet
021 Wand transforms into a different random magical each round for 2d10 rounds
022 Wand transforms into a random magical weapon (retains Wand functions)
023 Genre changes (A spaceship lands on the horizon, etc.)
024 A duplicate Wand appears in T’s hand
025 W’s alignment moves one step toward Chaotic Evil
026 W believes that T is a long-lost relative
027 T falls hopelessly in love with W
028 Wand constructs a castle nearby
029 A functional, idling F-16 appears around W (W in cockpit, and probably confused)
030 T and W swap equipment
031 T and W swap bodies
032 T and W swap places
033 Caldera opens beneath T
034 Portal to random Lower Plane opens- Apocalypse ensues
035 2d4 gallons of molten gold pour from Wand each round for 3d6 rounds
036 T's body hair begins growing at a rate of 1d2" per round
037 T melds with the nearest living creature, becoming a hybrid
038 T shrinks to about 2" tall
039 T begins to sweat healing potion
040 T becomes a demi-god
041 Wand emits a bzzt and a crackle, no effect
042 Wand fires automatically once per round for 1d20 rounds
043 W ages 1d100 years
044 T regresses in age by 1d100 years
045 T realizes he\she is but a character in a role-playing game; Save vs. Will or go mad
046 W becomes a lifeless husk, Wand eats W's soul, gaining 1 charge per level
047 Wand turns into a Tiny purple Viper that is hostile to W and T
048 3d20 gallons of human blood jet forth from Wand over 3d6 rounds
049 W gains a +20 competence bonus to Perform (Harp)
050 T becomes invisible to W

