Good call. Paranoia was ahead of its time, but not all of it was ahead of its time.Paranoia - in all its editions. I've always thought it strange that a game that is supposed to be a humorous, crazy ride in a zany setting should have detailed mechanics and skill systems that do just the opposite. It needs a featherweight system that incorporates glorious failure. FU would be a perfect fit I reckon. Or even Toon, just add crit failures.