I'll be mostly switching as a dm and player . But keeling my main 5th game going until the players are done with it and I have a charity 5th game I'll stay in as well as a mad mage game I'm in for a. WhileWhat on the DM side of the screen makes P2 worth switching from 5e?
There are five types of modifiers, your attribute (changes rarely and can be pre-calculated), your proficiency (ditto), item modifiers (ditto), status modifiers (from spells and conditions) and circumstance modifiers (from situations, such as behind cover or getting help from an ally). You count the biggest bonus and penalty in each category only.Has PF2 eliminated the ever-stacking giant modifiers issue that seems to be the legacy of all 3e’s descendants?
As a pf player. What I like are options paticularly class and build options which pf 2 has and which they seem to be committed 2 , so so far so good. I'll know more when most omen guide arrives as BBC well as the Oct character option book and new classes betaI'm very curious to see how this does. It seems to run directly contrary to the idea behind original Pathfinder -- I don't think that's a bad thing, mind, but is it what their player base wants? There's an art to making PCs in 3e and its derivatives, and while it's not a particularly easy (or pretty) process, people do derive a lot of satisfaction from it. Pathfinder 2.0 isn't going to scratch that particular itch, from what I've seen of it.
I dont think that on the gm side that there is more overhead it actually seems easy in some ways. Like encounter design. But will need to run more games to be sureHmm, I have been thinking a bit about PF2, I would certainly have to run it though. The original question was about what is appealing from the GM side, but it seems like most of the answers come down to more options for players, am I right? Or is "more crunch" than 5e still seen as a reason for a GM to run it rather than 5e? It certainly looks to me like there is significantly more overhead for GMs and players, but do people find the crunch worth it from the GM side or are they running it because they or others want to experience the player side?