Writers vs Artists - double standard? (1 Viewer)

Aeonite

Active member
20 Year Hero!
This is bound to raise a few hackles, but I think it's worth discussion. Here goes:

A writer trying to break into any industry is invited to submit their work for free until they build up a portfolio, whereupon they are invited to earn payment in copies and mentions until they get a few published credits, after which point they might be lucky to earn a few cents a word which they might not see for 90 to 180 days after publication, if it occurs, and they are typically required to give up any and all rights to their work forevermore in exchange for all that hassle.

Artists, on the other hand, aren't treated nearly as badly. Right from the start, a talented artist will be sought after for work, and will be offered money for their work almost from the get-go. A beginning artist can demand 25 to 50 dollars for a single piece of artwork and get it easily. Rights are often shared by the artist, and at the very least they are entitled to reprint the artwork on their own site as part of their portfolios.

Why is it that writers get the shaft, in this or any industry? Is it because of the attitude that anyone can write, and therefore, they're not worth as much?

And if I'm horribly mistaken about this double standard, please, correct me. I'd love to learn where I, as a writer, can bring my talent and earn a decent income doing what I love, without slogging through the trenches selling my soul for the next 10 years.
 
N

NPC NPC

Guest
Hackles raised

The enemy is not artists - its bad publishers and bad payers. Lets not use this forum to vent our frustrations at our own failiure to make the RPG "bigtime" at each other.

Artists do have a hard time - its practically industry practice to "steal" ( ie - never return) original artwork. The competition is immense - art directors are flooded with dross, so the real gems have to work that much harder to get themselves noticed. The figure you quoted for first payment is ludicrous, particularly in the US, where artist are frequently offered less. But if you want to work, very often you have to take it.

Artists are not chased for work - ok maybe very rarely, but I don't know where you got the impression that they are.

Generally getting work involves a large outlay on sample sheets - which are not cheap, and a lot of postage and patience.

The one point I do concede is that it's easier for an artist's work to be assessed quickly. However, that's just the nature of the medium - writing doesn't share the immediacy of an illustration. Them's the breaks.

As a writer you dont have to worry about the reproduction of your work - either its quality or its security- cheap printing can wreck an art piece and hence any rep you may have earned from it. Writing is usually specifically tied to the subject, where illustrations are much more easily stolen and reproduced with out the artists knowledge.

But all that aside, it is stupid to quarrel amongst freelancers. I've always hated the rivalry between artists. Again the enemy is bad publishers, not other writers or artists. If you're not getting work, reassess what you're putting out, don't just have a go at some random target in the same boat

Personally I would rather see this forum used to highlight bad payers, and indeed good payers. That way unscrupulous publishers would maybe have a harder time hiring people they intend to rip off.

Cheers Jon H
 

Storn

Active member
20 Year Hero!
I'm a professional freelance artist... and I do feel that it is easier to break into the biz as an artist. I've seen my writer friends struggle a bit more.
But I also know that even before I was a professional, I spent 10 to 20 hours a week on my craft (while being a bike messenger or moving furniture) whereas my writer friends might spend 5 to 10.
Second, I made the time commitment of going to art school and getting a degree in what I do. That was 5 and 1/2 years (counting 2 years of NYU years earlier) of 60 hours a week of art. No writer friend of mine even comes close to those hours.
Now, I work about 35-45 hours per week.

Yes, it is much easier to judge artwork in a few minutes (seconds!) over writing. But I would postulate that if a writer spends 60 hours a week on his craft in school, he/she is going to have some craft under her/his belt and probably be able to get someone to pay for the words being put down.

Lastly, lots of people think they are writers. This is not a slam. Pretty much anyone who is literate is a writer. I'm writing these words now, but I think you would be a fool to pay for them <g>.
Not everyone thinks that they are an artist. My carpenter father has had songs recorded and published as well as a few sports articles on European basketball. He doesn't consider himself a writer, but has recieved money for it... including royalties on what is considered a classic gospel song written in 1977.
So is he or isn't he a writer? He spends his days restoring old houses and only writes when the muse strikes him.
My point is that while competition is horrendous for artist, I agree that there is even more competition for writers. Just more people out there who have the necessary skill set. BUT! I think the way one breaks into either business is by drive and perseverance.
I sent submissions to Dragon magazine for 3 years (about 3 or 4 a year) before getting my first job at that publication.

Just keep on keepin' on!
 

Chris Aylott

0
Validated User
> Why is it that writers get the shaft, in this or
> any industry?

As far as writers vs. artists, it's simply that there are more writers than artists. Artists can charge more because they're in great demand and relatively low supply.

I don't think the attitude that "any fool can write" extends into the professional parts of the business. The pros know how hard it is to do good copy. I do think that the price of books and games is driven down by the public perception that "anyone can write a book/game", but that affects everyone in the business and not just writers.

The real reasons writers get treated like crap, IMHO, is because

a) There is a relative oversupply of writers. Lots of people *want* to write, more than anything else in the world. It's a "cool" job, and lots of people write gaming material just to share it with the world. The average writer gets less because there are plenty of average writers out there to hire.

(Above average writers can do very well for themselves, however, and a bestselling writer gets whatever she wants for her work.)

b) That said, some writers put up with a lot of crap that they don't have to put up with.

Aeonite complains that writers are "invited to earn payment in copies and mentions until they get a few published credits". Maybe, but I've never taken that invitation. One of my cardinal rules is "I don't work for free." If a publisher doesn't pay, I go find someone who does.

So, the market isn't great for writers. But a writer with some business sense can make the most of the market he's working in. Seems fair enough for me.

yours,
 

Aeonite

Active member
20 Year Hero!
Re: Hackles raised

NPC NPC said:
The enemy is not artists - its bad publishers and bad payers. Lets not use this forum to vent our frustrations at our own failiure to make the RPG "bigtime" at each other.

It was never my intention to turn this into a "writers good, artists bad" sort of debate. Such would not only be futile but misguided. Certainly, all freelancers are in this together.

I'm just trying to inspire dialogue on the topic, since from my point of view, as a writer, it seems easier for an artist to break into the business and find work. Hearing from the other side of the river, so to speak, will no doubt be beneficial to all concerned.

To use a more concrete example to get at my point (which I perhaps didn't make clear earlier): Let's say I want to create and publish an online comic strip. A writer and an artist approach me. The writer is perfectly willing to work for free in writing the strip (script, dialogue, etc.). The artist refuses to work for free and demands a flat rate per strip. And he can get it.

Now, certainly, absolutely this is usually a GOOD business practice. In this regard, artists (at least in my personal experience) have been quite intelligent in defending their own work and demanding fair pay for fair work. I am not assaulting them in any way for this.

Rather, what I'm getting at is that writers are not so aggressive in demanding what they're worth (or what they feel they're worth, value being relative). In most cases, most beginning writers are basically worth nothing to the industry, because they're paid nothing. And I think the reason for this is twofold: first, the industry (or industries) have created a climate in which writers have been devalued to a certain point, and secondly, the writers themselves have become acclimated to this situation, and so are exacerbating their own bad situation.
 
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Storn

Active member
20 Year Hero!
I had another thought

It is important to remember that writers are were it all begins. Without writers, there is no RPG. RPGs are started, concieved, executed by artists. They simply serve as ways of creating more mood/ ambience or "illustrating" points.

That is a very important job, writing/creating. So, of course the competition for that is going to be extremely furious.

when I was trying to break into comics, I long ago made the decision that I wanted to be a penciller...not an inker. Even though my ink style is fairly strong.
Inking is much, much easier to get work in the comics field than being a penciller. But I wanted to have that intial "say" in how the page was going to be.

Of course, I never made it as a comic book penciller. A little thing called art school turned me into a raving lunatic over a "wee" little media called OIL PAINT.
Soon as I touched Oil Paint, I stopped wanting to be a comic book artist UNLESS I could paint a comic book. But that is a personal story that probably is boring the tears out of you.
 

Matt Drake

Time-Wasting Nerd
20 Year Hero!
Man, Have I Been Doing This Wrong

Artists are pursued? Crap! I've been sending out portfolios like they were free, and nobody pursues me! I'm lucky if art directors will return e-mails!

And all the artists I've ever had working for me are busting their humps to make ends meet, unless they have day jobs and then they spend all their time working until dawn on projects so they can make deadlines and still get to work on time. And even the guys who are really, really good (like Eric Lofgren, or Jeremy McHugh, or Darrell Langley) aren't getting their due. These guys should be able to turn down projects by now, but instead they work their asses off to get gigs that don't pay enough.

I don't know how it goes for writers. I'm not a writer. But if writers have it worse than artists, holy crap am I glad I draw.

Matt, now frightened of trying to write anything
 

MetalMan

World Class Nimrod
Validated User
Re: Man, Have I Been Doing This Wrong

Matt Drake said:
Artists are pursued? Crap! I've been sending out portfolios like they were free, and nobody pursues me! I'm lucky if art directors will return e-mails!

I actively pursue artists. I do not rely on them to send me anything. I take into consideration of the theme or atmosphere that I want to have the product convey and try to match up artists that way.

I spend a considerable amount of time looking at artist's webpages and links from this forum. Our first product is currently under construction and artists are paid (often in advance if they request it).

Provide me with a link to an online portfolio of your work, Matt. If I like your work and think that it will fit in with what we're doing or what we have planned, I will contact you about rates and scheduling.
 

Eric Lofgren

Eye in the Sky
Validated User
The Freelance Free For All

I've been a self procalimed artist all my life and as such I haven't paid much attention to the writing field. Upon inspection, it does strike me that in this particular industry, RPG that is, it's the writers who are paramount for the success of a game. The artists, who certainly add a certain flourish to the enjoyment of the game, are secondary. Don't get me wrong, I will always endorse illustration as a strong element in any endeavour of the imagination and I plan on doing illustration in one form or another for many years to come, but reading Aeonite's post from "the other camp", so to speak, is certainly an eye opener. I've been loosely involved in a project with him and I was thouroughly impressed with his writing abilty (the back story in this project was a very good read). If talent like this isn't properly rewarded then writer's are to be commended for their dedication and perserverance to their craft.
To sum up, though, I wonder if this situation is an industry glitch that may not exist in other venues. I have looked for opportunities in the printing field in the hopes of landing an illustration job and I have to admit, even though it's only the web I've been searching on and not the traditional way, artists aren't thought of at all. You may see a section for the occasional cover artist, but that's it.
Anyway, I hope to one day not have to worry about this stuff as I'm sure we all do and here's hoping 2k2 is a very prosperous year.

Eric
www.ericlofgren.com
 
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Jack

Word Merc
20 Year Hero!
One problem that pops up for writers in the RPG industry (as well as other publishing fields) is the "frustrated editor/developer syndrome". Now a lot of editors and developers can write, and write well. But some can't. And worse, some think that only good writers write as they do and everyone else sucks/needs work/is a rank amateur. Some even (and this is very rare) will not hire people they feel are better than they are if they are still seeking a better writing gig in their organization (as I said, very rare...almost never happens, but it is worth mentioning and BTW art directors can do this too).

To make matters worse, sometimes the holder of the pursestrings does none of the creative work and yet insists on deciding what to pay the writers and artists, and invariably the "pretty pictures they can never return and have framed and hand in their office" win out over "That writing stuff we need some hack to do so we can make money."

After all, "anybody" can write, right? That easy stuff, learned to do that in grade school....

Uh-huh. Sure thing, pal. Learned to draw in grade school too, I just didn't do it well.
So that is a problem..combine this with a bunch of people who really can't write and people that think writing is worth little or no money and you've got all sorts of problems.
 

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